Solana (SOL) And Render Token (RNDR) – How Are They Connected?

5 min read

Metaverse is expected to be the hottest topic in the crypto/blockchain industry in 2022, following DeFi in 2020 and NFTs in 2021. As of late 2021, it was already blowing up, thanks to Facebook’s interest in the concept and its decision to rebrand as Meta.

Nevertheless, the blockchain industry is now heavily focused on the metaverse and how it can revolutionize the internet, content creation, communication, monetization of content, etc. There’s a lot of attention being paid to Metaverse right now since it’ll provide a wide audience for the crypto industry to thrive and reach mass adoption.

OTOY, for example, is focused on democratizing content creation – specifically as it pertains to digital assets – with its CEO and founder, Jules Urbach. A cloud-based open metaverse is Urbach and OTOY’s goal, and from his perspective, the most effective way to achieve this goal is with the render network and the Render Token.

The network is rendered on Solana

On its website, the Render Network describes itself as the world’s leading GPU-based rendering solution provider. Therefore, it is one of the leaders in revolutionizing the creation process. In order to do this, Urbach has announced the integration of Render Network with Solana’s blockchain in order to build a rendering network that is more powerful, efficient, and widely scalable than anyone has seen before.

The announcement took place during the inaugural Solana Breakpoint Conference in Lisbon, Portugal.

Urbach started the presentation by explaining what Render is and how it started, noting that it was based on GPU rendering on the cloud. Explaining the mission of democratizing content creation, he proceeded to display several videos rendered on the GPU on the blockchain, listing a number of major companies that all use render network to create their content, such as Netflix, HBO, Disney, and more.

Render allows high turnaround of high-quality frames. Of course, today, these are offline renders, but in the future, the company will be targeting the same quality of real-time graphics, rendered holographically, in 3D, and in real-time.

One limitation here is that doing so requires a lot of computing power. But, the current crypto industry has already presented the solution that will allow Render to bypass this issue, and that solution is the metaverse itself.

Urbach noted that the company is taking the cost of a dollar of rendering on Amazon, and paying out a dollar, or half a dollar, or even a quarter for the same amount of work on the Render Network. On top of that, the network also has plugins for every single 3D tool. In other words, there is no software that anyone needs to learn in order to use Render.

Whether users know PhotoShop, or Blender, or Unity, or anything else — there is already a plugin for that that connects directly to the Render Network. Urbach noted that these jobs were done on Amazon four years ago and that they now run on the decentralized cloud. He also stated that the network already has over 10,000 users, with the number growing up fast. Not only that, but he also mentioned that there were already over 1 million RNDR tokens spent on jobs, with this amount growing fast as well. He predicted that by November 2022, the amount will likely grow by 10 times.

What has Render Network accomplished so far?

In continuation of his presentation, Urbach cited a few of the things that Render had already accomplished. Jonh Knoll, the head of ILM, was the company’s very first commercial client. It was he who first praised the product and gave encouragement that made Render what it is today.

Render has already partnered with many others and adopted a lot of 3rd-party software – something it is not creating.

Finally, he came to the topic of integration with Solana, stating that the project did start on Ethereum Layer 1, but it quickly decided to leave due to excessively high fees. It first switched to Matic, and it kind of liked it, but there were still some problems that could not be bypassed or solved. Solana, on the other hand, does not suffer from same issues, it has a fast chain, low fees, and more, all of which makes it uniquely suitable for a project of this kind.

In fact, Urbach noted that the team inspected every blockchain, network, and system that it could get its hands to, and nothing was even close to the possibilities found on Solana. It is the only project that could deliver what they needed, and it can support the metaverse. Not only does it have impressive speeds, but it delivers them alongside top-notch security, which makes it the only blockchain to not sacrifice one for the other, and that is what impressed Render so much.

Render feels that Solana is the only blockchain that can provide enough security and speed for rendering to be done in real-time, which is why they chose this blockchain to finally settle.

In addition to speed and security, fee payments on Solana are trivial, and more importantly, the project wanted access to the Solana ecosystem. Metaplex, for example, will allow moving anything that is done on Render Network to Solana, and then to Metaplex with a single click.

Metaplex solves a number of issues that artists face every day when creating NFTs. Right now, there are thousands of them on Render, and they made over $700 million in NFT sales in 2021 alone. Many of them wish to create things that simply cannot be done on OpenSea and other NFT marketplaces, such as being able to create 3D metaverses that can be streamed at, offer interactivity, be able to update streams live, and more, none of which can be done on the likes of OpenSea and similar solutions.

Metaplex removes all of those problems. It can add live streaming to NFTs, it can support custom stores, it has logic nodes, it can support web-like integrations, not only between different art pieces, but also services, including rendering, AI, and alike. It can create payment flows, which is also highly necessary, and something that metaverse will not be able to function without.

In other words, Metaplex is the only place that allows all the different pieces necessary to run a real, successful metaverse, to come together and not suffer a single currently known point of failure.

What are the next steps?

In the course of developing his concept, testing various chains and solutions, and observing the direction in which the industry seems to be going, Urbach discovered that the development is moving towards streaming. It is therefore crucial for the project to provide high-quality frames, as seen in movies and TV shows, as a stream for AR and VR.

Developers will be able to use the network by compiling all the code they want, create complex pieces of code, using the network’s own compilers, decentralize rendering, and more. In fact, the project has also been working on GPU compiling technologies, which will allow for the creation of a really secure code through Rust, as the best currently available alternative to C++, which cannot offer the same level of security and quality of code.

In the end, entire Solana and Rust communities will be able to leverage it — with or without Render — but is something that is so fundamentally important that the project could not allow itself to skip it.

He also noted that Apple devices, specifically iPhones and iPads, have a huge potential for rendering due to excessive amounts of power that they received with newer models.

At this point, Urbach also displayed a number of videos showing the potential of Render to make beautiful, high-quality streams, showing the capability to harness the power of the Render Network to blend it with reality on the phone in real-time. However, all of this is only possible thanks to the Render Network.

Final thoughts

Technology is capable of doing things that only a few short years ago were science fiction, and the speed with which things are developing even further is impressive. On top of that, projects like Render Network make it all incredibly easy, available to anyone with simple tools and devices at their disposal, and with very little knowledge of different software required. Additionally, it is all offered in one place, and is based on blockchain technology, which truly allows for decentralization and commercialization of content creation, so Render Network is well on its way to fulfilling its mission.

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